Proffesional SCRIPTER

Munir

I’m Munir, a Roblox scripter with nearly 5 years of experience, specialising in backend systems and complex gameplay architecture. I’ve worked on multiple commissions, contributed to projects with over 50M+ visits, and collaborated with studios such as Lunatic Games. I focus on building reliable, scalable systems and I’m based in GMT+1, always responsive and easy to work with.


Projects

Crate + Inventory System

I developed a crate and inventory system as a commission, designed around an unboxing-style gameplay loop. It includes fully scripted and customizable gamepasses and developer products, allowing for flexible monetization and easy configuration. The system was built to be scalable and adaptable to the client’s requirements.

I developed a profile system that displays player stats such as donations raised, reputation, playtime, streaks, and a customizable bio, built as a fully integrated and scalable backend system.

I developed an administrative control panel featuring moderation tools such as timed jail and chat mute systems, allowing admins to manage players with configurable durations through a secure, permission-based interface.

I developed a referee control panel for a football game, designed to help referees efficiently manage live matches. The system includes score tracking for both teams, goal and assist logging, disallowed goal support, and moderation tools for issuing yellow and red cards through an intuitive interface built for fast in-game administration.

This is my game, MrBeast Clicker, a progression-based simulator focused on unlockable zones, collectible pets, and long-term player progression. The project was developed as a passion project with a friend, featuring custom monetization systems, scalable backend architecture, and engagement-driven mechanics built entirely by us.

Experience

  • 5 years of Roblox scripting and game development experience

  • Contributed to projects totaling over 50M+ visits

  • Worked with studios and development teams including Lunatic Games

  • Specialised in backend architecture, gameplay systems, monetization, and scalable infrastructure

  • Experienced with long-term commissions, live-service updates, and production-ready systems

  • Developed complex systems including inventories, profile systems, moderation panels, progression mechanics, and in-game economies

  • Strong focus on performance, maintainability, and clean system design

  • GMT+1 • Highly responsive and reliable throughout development cycles

Payment Methods

  • 50% upfront — 50% upon completion (standard option)

  • 100% upfront — faster and simpler process

  • Payment methods: PayPal, Bank Transfer, or Robux (only at DevEx rates)

contact me on discord @munir69